FPGA编译器生成一个比特流来配置FPGA芯片。它是如何工作的?在软件中,节点,源,接收器,路由由int,strcuture,链表,指针,矩阵表示,我的意思是,在软件软件中,它没有物理线的概念,如线的形状,serpitine shpae,经过了多少转。是的,我可以理解寄存器编程位,你只需要编程1和0来编程FPGA的配置但我无法想象程序如何转换,因此编程芯片并使最终的电线看起来像。软件如何控制实际的FPGA布线(形状,长度等)?FPGA布线的形状可以用C语言的链表,结构,矩阵表示吗?以上来自于谷歌翻译以下为原文FPGA compiler generated a bitstream to configure the a FPGA chip. how does it work?In software, the nodes, source, sink, route are represented by int, strcuture, linked list,pointers, matrix, I mean, in softwareware it doesn't have the notion of a physical wire like the the shape of the wire, serpitine shpae, how many turns, going through.. Yes, I can understand the register programming bit where you only need to program 1's and 0's to program FPGA's configuration But I cannot imagine how the program can translate and therefore program the chip and make the final wires look like. how can softwares control actual FPGA's wirings (shape, length.etc)?Is the shape of FPGA wirings can be represented by linked list, structure, matrix of C language?
2019-04-15 14:17